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GTA 6 map size: no confirmed figure yet

Rockstar has not published a square kilometre figure for the GTA 6 map. Here is what places are confirmed, and what is still unknown.

Checked 2026-09-15

The short answer

Rockstar has not published a square kilometre figure for the GTA 6 map. No official size number exists. What is confirmed is the setting: the game takes place in the fictional state of Leonida, with Vice City as its main city, alongside several other named destinations.

Why there is no size figure

Rockstar’s pattern with past games is to reveal a world through trailers, screenshots and hands-on previews, not through a stated area figure. That has not changed for GTA 6. The official Rockstar site and the Only in Leonida page describe the setting and its locations in detail, but neither states an area in square kilometres or square miles.

Any number circulating online for “the GTA 6 map size” is either a guess, a comparison pulled from an unrelated leak, or a calculation someone made from unofficial file analysis. None of that carries Rockstar’s confirmation, so none of it belongs on this page as fact.

What Rockstar has actually confirmed

This is the full list of locations Rockstar has officially named for GTA 6, each backed by dedicated official screenshots, artwork, or site copy.

PlaceWhat it isConfirmed by
LeonidaThe fictional state that the whole game is set inRockstar’s official GTA VI site
Vice CityThe main city, and the best-known location in the gameRockstar’s official GTA VI site
Leonida KeysA tropical island chain within LeonidaOfficial screenshot set and artwork
Port GellhornA worn-down Gulf Coast area with roadside tourismOfficial screenshot set and artwork
GrassriversA wetland region outside the main cityOfficial screenshot set and artwork
AmbrosiaAn inland, industrial areaOfficial screenshot set and artwork
Mount Kalaga National ParkA northern wilderness and national park areaOfficial screenshot set and artwork

That is seven named places in total: one state, one main city inside it, and five further destinations. Rockstar has not published a map showing how these places connect, their exact borders, or their distances from one another.

How Rockstar has revealed map details in the past

Rockstar has not published a size figure for GTA 6, but it helps to know how the studio has handled this in earlier games. For GTA 5, Rockstar did not release an official square kilometre figure either. Fan communities measured the in-game map themselves after release, using in-game tools and distance markers, and those community figures became the widely quoted numbers many people now treat as fact. Rockstar itself never issued its own square kilometre statement for that game.

That pattern matters here because it shows the most likely path for GTA 6 too. A precise area figure, if one ever becomes common knowledge, will probably come from players measuring the finished map after release, not from a Rockstar press release before launch. Anyone promising a confirmed GTA 6 map size months before release is getting ahead of what Rockstar actually does.

Why unofficial size estimates should be treated carefully

Searches for “GTA 6 map size” often turn up confident-looking numbers, usually framed as square miles or square kilometres and sometimes compared directly against GTA 5. It is worth knowing where these numbers tend to come from before trusting one.

  • Leak-based estimates. Some numbers trace back to unverified file leaks from years ago, long before Rockstar’s official reveals. These predate confirmed locations like Leonida Keys, Port Gellhorn, Grassrivers, Ambrosia and Mount Kalaga National Park, so they cannot reflect the final game.
  • Comparison guesses. Other numbers are simply someone comparing trailer footage to GTA 5 and Red Dead Redemption 2 and estimating a multiplier, with no measurement behind it at all.
  • Confident phrasing does not mean confirmed. A number written in a headline or a video title is not automatically a Rockstar fact. Always check whether a claim traces back to Rockstar, Sony or Microsoft directly.

This page only states what carries a real, named, official source. That is why it lists seven confirmed places instead of one invented number.

Leonida, the state

Leonida is the setting for the entire game. Rockstar’s official site describes the story as taking place across the state, with Vice City sitting inside it. Leonida is loosely inspired by Florida, in the same way GTA 5’s Los Santos was inspired by Los Angeles and GTA: Vice City’s original setting was inspired by Miami. Rockstar has not released a finished, edge-to-edge map of Leonida, so there is no way to state its size honestly.

Vice City, the main city

Vice City is the central urban setting and the location most closely tied to protagonists Jason Duval and Lucia Caminos. Rockstar has released a dedicated screenshot set and an official postcard for Vice City, and it is the location most featured in trailer footage so far. No district list, city boundary, or road map has been published for it.

The five other confirmed destinations

Beyond Vice City, Rockstar has named five further places inside Leonida.

  • Leonida Keys. A tropical island region with boats, bars, beaches and wildlife, tied in official material to protagonist Jason’s criminal work.
  • Port Gellhorn. A rundown Gulf Coast area with cheap tourism and roadside businesses.
  • Grassrivers. A wetland region, visually distinct from the dense streets of Vice City.
  • Ambrosia. An inland, industrial area with a working-class feel.
  • Mount Kalaga National Park. A wilderness area in the north of the state, shown across six official screenshots.

Each of these has its own dedicated official screenshot set and artwork postcard from Rockstar, which is why they count as confirmed rather than guessed. What Rockstar has not shown is exact boundaries, road networks, or how large any one of them is relative to the others.

What is still not known

  • No square kilometre or square mile figure for the total map.
  • No official map graphic showing how Leonida, Vice City and the other five destinations connect to each other.
  • No confirmation of whether more destinations exist beyond the seven named places above.
  • No comparison figure against GTA 5’s map or any other Rockstar game.
  • No confirmed travel times or distances between locations.

Why this matters more than it seems

A lot of GTA 6 map size claims online are dressed up to look precise, often with a specific square kilometre number attached to make them sound researched. None of those numbers trace back to Rockstar. Sticking to the seven officially named places, and being upfront that no area figure exists, is the only honest way to answer this question right now. This page will be updated the moment Rockstar, Sony or Microsoft publishes anything closer to a real map size.

Common questions

How big is the GTA 6 map?
Rockstar has not published a square kilometre or square mile figure for the GTA 6 map. Any specific number you see quoted is not from Rockstar.
Is the GTA 6 map bigger than GTA 5?
That cannot be answered honestly yet. Without an official size figure for GTA 6, there is nothing solid to compare against GTA 5's map.
What places are confirmed in GTA 6?
Rockstar has officially named the state of Leonida, with Vice City as its main city, plus six other destinations: Leonida Keys, Port Gellhorn, Grassrivers, Ambrosia, and Mount Kalaga National Park.
Will the GTA 6 map include areas outside Leonida?
Rockstar has not said. Everything officially confirmed so far is placed inside the state of Leonida.

Where this comes from

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